http://marta-bee.livejournal.com/ ([identity profile] marta-bee.livejournal.com) wrote in [community profile] b2mem 2013-01-11 04:03 pm (UTC)

Dawn, if we *do* do BINGO again, would there be a way to encourage people to write fewer prompts? I think what bothered me as a participant was less the BINGO format per se and more the fact that you had to "game" it. You had different cards but those cards had different numbers on them, so that it was quite likely that a certain prompt simply wouldn't apply to me. Because of that, I felt driven to select multiple cards because the more cards I had, the more chance I'd have something to write each day.

One story a day is crazy enough. Feeling like you have to write more than one is absolutely insane for anyone other than a drabblist. (And I say this as someone driven to short fic.) More than that, I felt drowned out in the drive to actually get feedback. It seemed like quantity was rewarded over quality, in more way than one. I'm not blaming you guys; you all did a fantastic job and it always takes a year or two to work the kinks out of any large project.

How's this for a tweak, though. We can have lots of cards like we did before, and the cards would all have the same numbers, just in different orders. So there'd still be some luck involved because you're trying to get a row, but you're guaranteed to have a prompt to write every day with just one card. This actually sets up an incentive to work off a single card, and do a single story each day.

Personally I'd rather have a single set of prompts that's ordered different ways for different people, because like I said in my other comment I really like it when other people are working with the same prompt as me. It spurs the creative juices. But I get that may not be what the majority wants.

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